🤖🕹️👾💾🍺
- Senior character artist (3yrs)
- Senior Lead Character Artist (3 yrs)
- Art Director (7 yrs)
- Lead Artist (6 yrs)
- Senior 3D artist (5 yrs)
- 3D Artist (3 yrs)
Drive and develop the Character Art \ Asset team on cross Projects
•Provide artistic mentorship
•Improve & define artistic vision of assign project(s)
•Participate in scoping and planning
•In collaboration with artists and animators, develop and maintain art production methods and pipelines to push the boundaries of visual quality in Unity Emgine.
•Leading & Provide feedback, direction, inspiration and coaching for all members of the art team (Concept art, FX, Environment, Lighting, Character, Animation, Camera GP...)
•Feedback on the rendering tools for improvement (postprocess, UI, light, ect..)
•Create 3d Environment for mobile use in Sketchfab VR interface
•Create The VR Tools with the team (3d cursor, vr Controller and menu)
•Create the 3d VR menu in unity for Sketchfab VR on steam
•Start NDA project with Unreal Engine based on Lovecraft Universe
•Prototyping an unrelease SFI-IP on Unity engine (Character, Ui, animation, Lighting environment, FX)
•Responsable of the art direction and the production pipeline of asset of Blood Bowl 1 and Blood Bowl 2
•Participate in scoping and planning for Outsourcing and team
•Provide artistic mentorship and teaching
•Leading & Provide feedback, direction, inspiration and coaching for all members of the art team (Concept art, FX, Environment, Lighting, Character, Animation, Camera GP...)
•Responsible for the recruitment of the artistic team
•Feedback for Ressearch and developement
Create, rigg and animate the firefighter on Fire Departement 1
Create de Fire vfx and smoke connected with the logic and GP.
Create level (pretrochimical, villa, ...) and props (Firefighter vehicule, cars,..) on Fire Departement 1 and 2
Work on the cinematic (animation)
Create civil and batiment animation on medieval lord
3ds4 dos version ... xD my start